Le probleme c que dans le map ini de minas tirith jvoi rien qui concerne la forto dc
;; ---------------------------------------------------------------------------------
;; WOR MINAS TIRITH
;; ---------------------------------------------------------------------------------
Weather
HardwareFogColor = R:246 G:240 B:212
HardwareFogEnable = Yes
HardwareFogStart = 725
HardwareFogEnd = 2000
End
;-----------------------------------------------------------------
AIData
LowLodTreeName = TreeLowLODGreyHavens
END
;-----------------------------------------------------------------
;///////////////////////////////////////////////////////////////////////////
SkirmishAIData TheSkirmishAIData
AnyTypeTemplateDisabledSlots = 1
End
;///////////////////////////////////////////////////////////////////////////
Object MordorSiegeWorks
CommandSet = MordorSiegeWorksCommandSetLevel1_ForMP
ReplaceModule ModuleTag_MordorSiegeWorksLevel2
Behavior = CommandSetUpgrade ModuleTag_MordorSiegeWorksLevel2_ForMP
TriggeredBy = Upgrade_MordorSiegeWorksLevel2
ConflictsWith = Upgrade_MordorSiegeWorksLevel3
CommandSet = MordorSiegeWorksCommandSetLevel2_ForMP
End
End
ReplaceModule ModuleTag_MordorSiegeWorksLevel3
Behavior = CommandSetUpgrade ModuleTag_MordorSiegeWorksLevel3_ForMP
TriggeredBy = Upgrade_MordorSiegeWorksLevel3
CommandSet = MordorSiegeWorksCommandSetLevel3_ForMP
End
End
End
;///////////////////////////////////////////////////////////////////////////
Object IsengardSiegeWorks
CommandSet = IsengardSiegeWorksCommandSetLevel1_ForMP
ReplaceModule ModuleTag_IsengardSiegeWorksLevel2CommandSet
Behavior = CommandSetUpgrade ModuleTag_IsengardSiegeWorksLevel2CommandSet_ForMP
TriggeredBy = Upgrade_StructureLevel2
ConflictsWith = Upgrade_StructureLevel3
CommandSet = IsengardSiegeWorksCommandSetLevel2_ForMP
End
End
ReplaceModule ModuleTag_IsengardSiegeWorksLevel3CommandSet
Behavior = CommandSetUpgrade ModuleTag_IsengardSiegeWorksLevel3CommandSet_ForMP
TriggeredBy = Upgrade_StructureLevel3
CommandSet = IsengardSiegeWorksCommandSetLevel3_ForMP
End
End
End
;///////////////////////////////////////////////////////////////////////////
;//Changing the offsets for the starting porters for all players on this map/
;///////////////////////////////////////////////////////////////////////////
PlayerTemplate FactionMen
StartingUnit1 = MenPorter
StartingUnitOffset1 = X:1 Y:-50 Z:0
StartingUnit0 = MenPorter
StartingUnitOffset0 = X:-60 Y:35 Z:0
End
PlayerTemplate FactionElves
StartingUnit1 = ElvenPorter
StartingUnitOffset1 = X:1 Y:-50 Z:0
StartingUnit0 = ElvenPorter
StartingUnitOffset0 = X:-60 Y:35 Z:0
End
PlayerTemplate FactionDwarves
StartingUnit0 = DwarvenPorter
StartingUnitOffset0 = X:1 Y:-50 Z:0
StartingUnit1 = DwarvenPorter
StartingUnitOffset1 = X:-60 Y:35 Z:0
End
PlayerTemplate FactionIsengard
StartingUnit0 = IsengardPorter
StartingUnitOffset0 = X:1 Y:-50 Z:0
StartingUnit1 = IsengardPorter
StartingUnitOffset1 = X:-60 Y:35 Z:0
End
PlayerTemplate FactionMordor
StartingUnit0 = MordorPorter
StartingUnitOffset0 = X:1 Y:-50 Z:0
StartingUnit1 = MordorPorter
StartingUnitOffset1 = X:-60 Y:35 Z:0
End
PlayerTemplate FactionWild
StartingUnit1 = WildPorter
StartingUnitOffset1 = X:1 Y:-50 Z:0
StartingUnit0 = WildPorter
StartingUnitOffset0 = X:-60 Y:35 Z:0
End
PlayerTemplate FactionAngmar
StartingUnit1 = AngmarPorter
StartingUnitOffset1 = X:1 Y:-50 Z:0
StartingUnit0 = AngmarPorter
StartingUnitOffset0 = X:-60 Y:35 Z:0
End
;///////////////////////////////////////////////////////////////////////////